iPhone vs Android: Which Is Better For You?
When buying the best smartphone, the first choice can be the hardest: iPhone vs. Android. Both offer a lot of great features, but iPhones and Android phones are very different. Read on to learn more about these differences to help you decide whether an iPhone or Android smartphone is best for you.
Hardware is the first place where the differences between the iPhone and Android become clear.
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Only Apple makes iPhones, so it has extremely tight control over how the software and hardware work together. On the other hand, Google offers Android software to many phone makers, including Samsung, HTC, and Motorola. Because of that, Android phones vary in size, weight, features, and quality.
Premium-priced Android phones are about as good as the iPhone, but cheaper Androids are more prone to problems. Of course, iPhones can have hardware issues, too, but they're overall higher quality.
If you're buying an iPhone, you need to pick a model. Because many companies make Android devices, you have to choose both a brand and a model. Some may prefer the choice Android offers, but others appreciate Apple's greater simplicity and higher quality.
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The 9 Best Android Phones of 2022
OS Compatibility: Android Is A Waiting Game
To ensure you always have the latest and greatest version of your smartphone operating system, you have to get an iPhone.
That's because some Android makers are slow to update their phones to the latest version of the Android OS and sometimes don't update their phones at all. The makers of the phones—not users—control when the OS update is released for their phones. Most Android makers are very slow to update if they update at all.
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While older phones will eventually lose support for the latest OS, Apple's support for older phones is much better than Android's.
Take iOS 11, which was released in 2017. It fully supported the iPhone 5S, which was released four years earlier. IOS 11 was installed on about 66% of compatible models within six weeks of its release, thanks to its broad device support.
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On the other hand, Android 8 ran on just 0.2% of Android devices more than eight weeks after its release. Even its predecessor, Android 7, was only running on about 18% of devices more than a year after its release.
So, if you want the latest and greatest OS as soon as it's ready, you need an iPhone.
Apps: Selection vs. Control
The Apple App Store offers fewer apps than Google Play (around 1.8 million vs. 2.8 million, as of Dec. 2020), but the selection isn't the most crucial factor.
Apple is strict about what apps it allows, while Google's standards for Android are lax. While Apple's control may seem too tight, it also prevents situations like the one where a fake version of WhatsApp was downloaded 1 million times from Google Play before Google removed it. That's a significant potential security threat.
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Fragmentation—the large numbers of devices and OS versions to support—makes developing for Android expensive. For example, the developers of the game Temple Run reported that early in their Android experience, nearly all of their support emails had to do with unsupported devices even though they support over 700 Android phones.
Combine development costs with Android's emphasis on free apps, and it reduces the likelihood that developers can cover their costs. Key apps also almost always debut on iOS, with Android versions coming later if they come at all.
Gaming: A Mobile Powerhouse
Mobile gaming used to be dominated by Nintendo's 3DS and Sony's Playstation Vita. The iPhone changed that.
The iPhone and iPod touch are the dominant players in the mobile video game market, with tens of thousands of great games and millions of players. The growth of the iPhone as a gaming platform has led some observers to say that Apple is the leading mobile game platform (Nintendo has even started releasing games for the iPhone, like Super Mario Run).
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The tight integration of Apple's hardware and software supports powerful gaming technologies using hardware and software that make its phones as fast as, or quicker than, some laptops.
The general expectation that Android apps should be free has led game developers interested in making money (i.e., almost all of them) to develop for iPhone first and Android second. In fact, due to problems with developing with Android, some game companies have stopped creating games for it altogether.
While Android has its share of hit games, the iPhone has a clear advantage.
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